Difference between revisions of "Osiris/API/DialogStartRequested"

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===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/SetHasDialog|SetHasDialog]]
 
* [[Osiris/API/SetHasDialog|SetHasDialog]]
 +
* Helper [[Osiris/Shared/DB_NoLowAttitudeDialog|DB_NoLowAttitudeDialog]]
 
* Helper [[Osiris/Shared/PROC_GLOBAL_DialogStartRequested|PROC_GLOBAL_DialogStartRequested]]
 
* Helper [[Osiris/Shared/PROC_GLOBAL_DialogStartRequested|PROC_GLOBAL_DialogStartRequested]]
 
* Helper [[Osiris/Shared/PROC_GLOBAL_DialogStartRequested_AfterGenerics|PROC_GLOBAL_DialogStartRequested_AfterGenerics]]
 
* Helper [[Osiris/Shared/PROC_GLOBAL_DialogStartRequested_AfterGenerics|PROC_GLOBAL_DialogStartRequested_AfterGenerics]]
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[[Category:Osiris Events]]
 
[[Category:Osiris Events]]

Revision as of 16:02, 14 November 2017

Full Definition(s)
  • event DialogStartRequested((GUIDSTRING)_Target,(GUIDSTRING)_Player)
Description

Thrown whenever a player tries to start a conversation with another object.

Parameters
  • _Target: The object to which the conversation request is directed.
  • _Player: The player that initiated the conversation
Notes
  • Do not use this event directly. Overload PROC_GLOBAL_DialogStartRequested or PROC_GLOBAL_DialogStartRequested_AfterGenerics instead, so that certain common behaviours are guaranteed to hold in all cases.
  • This event can only be thrown if the target can accept dialog requests, i.e. if SetHasDialog(_Target,1) is currently active.
See Also