Difference between revisions of "Osiris/API/CharacterMakePlayer"

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===== Full Definition(s) =====
 
===== Full Definition(s) =====
* call '''CharacterMakePlayer'''('''''[in]'''(CHARACTERGUID)'''''_TargetCharacter''','''''[in]'''(CHARACTERGUID)'''''_OwnerCharacter''')
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* call '''CharacterMakePlayer'''(''(CHARACTERGUID)'''''_TargetCharacter''', ''(CHARACTERGUID)'''''_OwnerCharacter''')
 
===== Description =====
 
===== Description =====
 
Turns NPC '''_TargetCharacter''' into a player-controlled character. The character will be assigned to the same user as the one controlling '''_OwnerCharacter''', and will appear in the portrait list after '''_OwnerCharacter'''.
 
Turns NPC '''_TargetCharacter''' into a player-controlled character. The character will be assigned to the same user as the one controlling '''_OwnerCharacter''', and will appear in the portrait list after '''_OwnerCharacter'''.
  
If '''_OwnerCharacter''' is '''''NULL_00000000-0000-0000-0000-000000000000''''', the character will be assigned to the host user.
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If '''_OwnerCharacter''' is '''''NULL_00000000-0000-0000-0000-000000000000''''', the character will be assigned to the host user (and hence this function will behave identical to [[Osiris/API/CharacterRecruitCharacter|CharacterRecruitCharacter]]).
  
 
===== Notes =====
 
===== Notes =====
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* [[Osiris/API/CharacterAssignToUser|CharacterAssignToUser]]
 
* [[Osiris/API/CharacterAssignToUser|CharacterAssignToUser]]
 
* [[Osiris/API/CharacterGetReservedUserID|CharacterGetReservedUserID]]
 
* [[Osiris/API/CharacterGetReservedUserID|CharacterGetReservedUserID]]
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* [[Osiris/API/CharacterMakeNPC|CharacterMakeNPC]]
 
* [[Osiris/API/CharacterRecruitCharacter|CharacterRecruitCharacter]]
 
* [[Osiris/API/CharacterRecruitCharacter|CharacterRecruitCharacter]]
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* [[Osiris/API/CharacterReservedUserIDChanged|CharacterReservedUserIDChanged]]
[[Category:Osiris Calls]]
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[[Category:Osiris Calls|CharacterMakePlayer]]

Latest revision as of 17:16, 19 December 2017

Full Definition(s)
  • call CharacterMakePlayer((CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter)
Description

Turns NPC _TargetCharacter into a player-controlled character. The character will be assigned to the same user as the one controlling _OwnerCharacter, and will appear in the portrait list after _OwnerCharacter.

If _OwnerCharacter is NULL_00000000-0000-0000-0000-000000000000, the character will be assigned to the host user (and hence this function will behave identical to CharacterRecruitCharacter).

Notes
  • /
See Also