Difference between revisions of "Osiris/API/CharacterMakePlayer"

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* [[Osiris/API/CharacterAssignToUser|CharacterAssignToUser]]
 
* [[Osiris/API/CharacterAssignToUser|CharacterAssignToUser]]
 
* [[Osiris/API/CharacterGetReservedUserID|CharacterGetReservedUserID]]
 
* [[Osiris/API/CharacterGetReservedUserID|CharacterGetReservedUserID]]
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* [[Osiris/API/CharacterMakeNPC|CharacterMakeNPC]]
 
* [[Osiris/API/CharacterRecruitCharacter|CharacterRecruitCharacter]]
 
* [[Osiris/API/CharacterRecruitCharacter|CharacterRecruitCharacter]]
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* [[Osiris/API/CharacterReservedUserIDChanged|CharacterReservedUserIDChanged]]
 
[[Category:Osiris Calls]]
 
[[Category:Osiris Calls]]

Revision as of 15:16, 28 November 2017

Full Definition(s)
  • call CharacterMakePlayer([in](CHARACTERGUID)_TargetCharacter,[in](CHARACTERGUID)_OwnerCharacter)
Description

Turns NPC _TargetCharacter into a player-controlled character. The character will be assigned to the same user as the one controlling _OwnerCharacter, and will appear in the portrait list after _OwnerCharacter.

If _OwnerCharacter is NULL_00000000-0000-0000-0000-000000000000, the character will be assigned to the host user (and hence this function will behave identical to CharacterRecruitCharacter).

Notes
  • /
See Also