Osiris/Shared/ProcRemoveAllDialogEntriesForSpeaker
From Divinity Engine Wiki
Full Definition(s)
- PROC ProcRemoveAllDialogEntriesForSpeaker((GUIDSTRING)_NPC)
Description
This routine clears all dialogs that were defined for _NPC through the DB_Dialogs database.
Return Values
- /
Notes
- Simply undefining a DB_Dialogs() database will not do anything.
- Calling this routine will not remove the ability of the player to click on the character to request starting a dialog. Disabling that can be done through SetHasDialog
- This routine will not remove any DB_AD_Dialog entries; call ProcRemoveNPCADs instead to remove those.
See Also
- SetHasDialog
- Helper DB_Dialogs
- Helper ProcRemoveNPCADs