Osiris/API/TriggerRegisterForPlayers
From Divinity Engine Wiki
Full Definition(s)
- call TriggerRegisterForPlayers((TRIGGERGUID)_Trigger)
Description
Ensures that whenever a player character enters _Trigger, a CharacterEnteredTrigger event will be thrown for this trigger/character combination.
Return Values
- None
Notes
- Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.