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The following pages do not link to other pages in Divinity Engine Wiki.
Showing below up to 50 results in range #2,751 to #2,800.
- Change enemy and NPC stats and gear
- Change enemy behaviour and known skills
- Change existing materials, or create and assign new materials
- Change how items behave when you destroy them
- Change how statuses act and react
- Change icons of statuses, skills, NPCs...
- Change interactivity
- Change journal entries
- Change magical properties of magic modifiers on generated items
- Change player weapon and armour stats
- Change presets and create new presets ("classes")
- Change settings of magic generation of items
- Change skill properties (e.g. damage, action points...)
- Change some exposed combat and gameplay variables
- Change some exposed surface settings
- Change story code
- Change terrain
- Change text
- Change the atmosphere (lighting etc)
- Change the gold value of things
- Change the terrain
- Change trade inventories of characters
- Change treasure settings of containers and characters
- Change visual fx
- Change what food and potions do
- Change what item tooltips are shown in the world
- Change what items you can pick up and move
- Choose Level
- Choose sandbox if you want to work on treasure, stats, textures, models...
- CombatAi AiFlags
- Common.css
- Community: Terrain painter
- Create New Level
- Creating/Modifying Weapon Elements and Scaling
- Creating a book with TEXT inside
- Crime System
- Custom Menu Screens
- DB QuestDef CloseEvent
- DB QuestDef UpdateEvent
- DB QuestNPC
- Editing guidelines
- Example Submission
- Experience For Exploration Quests And Killing
- Fun Run 3
- Game Menu
- Hello to the new world
- How to create a basic adventure with quests, dialog and scripts
- How to make an NPC sit
- Interactable animated items
- Interactable socket items