User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 19:22, 13 September 2017 (diff | hist) . . (+837) . . N Scripting ability types (Created page with "The following ability types can be used in script: <ul> <li>WarriorLore</li> <li>RangerLore</li> <li>RogueLore</li> <li>SingleHanded</li> <li>TwoHanded</li> <li>Reflection</li...")
- 19:21, 13 September 2017 (diff | hist) . . (+698) . . Scripting
- 19:05, 13 September 2017 (diff | hist) . . (+820) . . N Scripting compare functions (Created page with "The following compare functions can be used in script: <ul> <li>Distance</li> <li>Level</li> <li>Vitality</li> <li>VitalityPoints</li> <li>Magic</li> <li>MagicPoints</li> <li>...")
- 19:04, 13 September 2017 (diff | hist) . . (+110) . . N Scripting compare types (Created page with "The following compare types can be used in script: <ul> <li>Highest</li> <li>Lowest</li> <li>Random</li> </ul>")
- 19:03, 13 September 2017 (diff | hist) . . (+2,635) . . N Scripting talent types (Created page with "The following talent types can be used in script: <ul> <li>ItemMovement</li> <li>ItemCreation</li> <li>Flanking</li> <li>AttackOfOpportunity</li> <li>Backstab</li> <li>Trade</...")
- 19:00, 13 September 2017 (diff | hist) . . (+234) . . N Scripting damage types (Created page with "The following damage types can be used in script: <ul> <li>Physical</li> <li>Piercing</li> <li>Corrosive</li> <li>Magic</li> <li>Chaos</li> <li>Shadow</li> <li>Fire</li> <li>A...")
- 18:55, 13 September 2017 (diff | hist) . . (+221) . . N Scripting weapon types (Created page with "The following weapon types can be used in script: <ul> <li>None</li> <li>Sword</li> <li>Club</li> <li>Axe</li> <li>Staff</li> <li>Bow</li> <li>Crossbow</li> <li>Spear</li> <li...")
- 18:52, 13 September 2017 (diff | hist) . . (+501) . . Scripting
- 17:36, 13 September 2017 (diff | hist) . . (+135) . . N Scripting itemstat types (Created page with "The following itemstat types can be used in script: <ul> <li>Weight</li> <li>Value</li> <li>Vitality</li> <li>VitalityPoints</li> </ul>")
- 17:34, 13 September 2017 (diff | hist) . . (+948) . . N Scripting characterstat types (Created page with "The following characterstat types can be used in script: <ul> <li>Level</li> <li>Vitality</li> <li>VitalityPoints</li> <li>VitalityMax</li> <li>Magic</li> <li>MagicPoints</li>...")
- 17:32, 13 September 2017 (diff | hist) . . (+1,506) . . N Scripting status types (Created page with "The following status types can be used in script: <ul> <li>HIT</li> <li>DYING</li> <li>HEAL</li> <li>MUTED</li> <li>CHARMED</li> <li>KNOCKED_DOWN</li> <li>SUMMONING</li> <li>H...")
- 15:51, 13 September 2017 (diff | hist) . . (-119) . . Scripting
- 14:55, 13 September 2017 (diff | hist) . . (-1) . . Scripting (→BEHAVIOUR)
- 14:54, 13 September 2017 (diff | hist) . . (+192) . . Scripting (→Debugging)
- 13:12, 13 September 2017 (diff | hist) . . (+26) . . Scripting (→Check order)
- 13:12, 13 September 2017 (diff | hist) . . (+6) . . Scripting (→Check order)
- 13:12, 13 September 2017 (diff | hist) . . (+177) . . Scripting (→Fetch before use)
- 13:08, 13 September 2017 (diff | hist) . . (+336) . . Scripting (→Common Mistakes)
- 13:06, 13 September 2017 (diff | hist) . . (+144) . . Scripting (→CHECK or IF)
- 13:00, 13 September 2017 (diff | hist) . . (-34) . . Scripting (→EVENTS)
- 12:43, 13 September 2017 (diff | hist) . . (+183) . . Combat AI
- 11:49, 13 September 2017 (diff | hist) . . (+1) . . Combat AI
- 11:48, 13 September 2017 (diff | hist) . . (+1,056) . . Combat AI
- 11:26, 13 September 2017 (diff | hist) . . (+601) . . Combat AI
- 10:57, 13 September 2017 (diff | hist) . . (+12) . . CombatAi Archetypes And Modifiers
- 10:51, 13 September 2017 (diff | hist) . . (+3,387) . . Combat AI
- 09:21, 13 September 2017 (diff | hist) . . (+792) . . CombatAi Archetypes And Modifiers
- 08:37, 13 September 2017 (diff | hist) . . (-16) . . Combat AI
- 20:02, 12 September 2017 (diff | hist) . . (+1,774) . . CombatAi Archetypes And Modifiers
- 19:19, 12 September 2017 (diff | hist) . . (+3,831) . . CombatAi Archetypes And Modifiers
- 17:40, 12 September 2017 (diff | hist) . . (+3,510) . . CombatAi Archetypes And Modifiers
- 16:40, 12 September 2017 (diff | hist) . . (+2,724) . . CombatAi Archetypes And Modifiers
- 15:23, 12 September 2017 (diff | hist) . . (-50) . . CombatAi Archetypes And Modifiers
- 14:43, 12 September 2017 (diff | hist) . . (+30) . . Combat AI (→Guiding Ai)
- 14:43, 12 September 2017 (diff | hist) . . (+1,197) . . CombatAi Archetypes And Modifiers
- 14:32, 12 September 2017 (diff | hist) . . (+3,462) . . CombatAi Archetypes And Modifiers
- 12:09, 12 September 2017 (diff | hist) . . (+1,747) . . CombatAi Archetypes And Modifiers
- 11:29, 12 September 2017 (diff | hist) . . (+4,174) . . N CombatAi Archetypes And Modifiers (Created page with "The following archetypes already exist in D:OS2 and can have their modifiers overridden: <ul> <li>base</li> <li>berserker</li> <li>bomber</li> <li>healer</li> <li>mage</li> <l...")
- 09:20, 12 September 2017 (diff | hist) . . (+6) . . Combat AI
- 09:18, 12 September 2017 (diff | hist) . . (+15) . . Combat AI
- 20:26, 11 September 2017 (diff | hist) . . (+2,155) . . Combat AI
- 19:33, 11 September 2017 (diff | hist) . . (0) . . N File:CombatAi Archetype.PNG (current)
- 15:41, 11 September 2017 (diff | hist) . . (+2,080) . . Combat AI
- 14:54, 11 September 2017 (diff | hist) . . (+1,501) . . N CombatAi AiFlags (Created page with "There are several AiFlags that can be set on a skill. The following list describes exactly what effect they will have: <ul> <li>CanNotUse: Used to indicate that the Ai can't u...") (current)
- 14:36, 11 September 2017 (diff | hist) . . (0) . . Combat AI
- 14:35, 11 September 2017 (diff | hist) . . (+2,949) . . Combat AI
- 14:05, 11 September 2017 (diff | hist) . . (0) . . N File:CombatAi SkillConditions.PNG (current)
- 13:50, 11 September 2017 (diff | hist) . . (+1,209) . . Combat AI
- 13:49, 11 September 2017 (diff | hist) . . (0) . . N File:CombatAi AiHints.PNG (current)
- 13:07, 11 September 2017 (diff | hist) . . (+1,093) . . Combat AI
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)