Osiris/API/CharacterAddToParty
From Divinity Engine Wiki
Full Definition(s)
- call CharacterAddToParty((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyCharacter)
Description
Adds the character _Character to _PartyCharacter's party.
Normally, you should never use need nor use this call.
Notes
- This call will not do anything if _Character or _PartyCharacter is NULL, if _PartyCharacter is not in any party, or if _Character is already in another party.
- _Character must be global.
- This API should only be used to add player-controlled characters to a new party after they have been removed from one with CharacterRemoveFromParty. This must be done in the same frame as the one in which the character was removed.
- Use CharacterRecruitCharacter instead to recruit NPCs into a party (and make them a player-controlled character at the same time).