Osiris/API/TriggerUnregisterForPlayers

From Divinity Engine Wiki
Revision as of 15:08, 14 October 2017 by Tinkerer (talk | contribs) (Event triggers are automatically registered for all characters)
Jump to: navigation, search
Full Definition(s)
  • call TriggerUnregisterForPlayers((TRIGGERGUID)_Trigger)
Description

Stops CharacterEnteredTrigger events from being thrown whenever a player character enters _Trigger.

Return Values
  • None
Notes
  • If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously registered for that character, a CharacterLeftTrigger event will be thrown.
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also