Osiris/Shared/ProcRemoveAllDialogEntriesForSpeaker

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Full Definition(s)
  • PROC ProcRemoveAllDialogEntriesForSpeaker((GUIDSTRING)_NPC)
Description

This routine clears all dialogs that were defined for _NPC through the DB_Dialogs database.

Return Values
  • /
Notes
  • Simply undefining a DB_Dialogs() database will not do anything.
  • Calling this routine will not remove the ability of the player to click on the character to request starting a dialog. Disabling that can be done through SetHasDialog
  • This routine will not remove any DB_AD_Dialog entries; call ProcRemoveNPCADs instead to remove those.
See Also