Osiris/API/CharacterLaunchIteratorAroundCharacter: Difference between revisions
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===== Notes ===== | ===== Notes ===== | ||
* As mentioned in the description, this will only iterate over characters. | * As mentioned in the description, this will only iterate over characters. | ||
* Changed to [[Osiris/API/CharacterLaunchIteratorAroundObject|CharacterLaunchIteratorAroundObject]] | * Changed to [[Osiris/API/CharacterLaunchIteratorAroundObject|CharacterLaunchIteratorAroundObject]] in the Definitive Edition | ||
===== See Also ===== | ===== See Also ===== | ||
* [[Osiris/API/CharacterLaunchIterator|CharacterLaunchIterator]] | * [[Osiris/API/CharacterLaunchIterator|CharacterLaunchIterator]] | ||
* [[Osiris/API/CharacterLaunchOsirisOnlyIterator|CharacterLaunchOsirisOnlyIterator]] | |||
* [[Osiris/API/StoryEvent|StoryEvent]] | * [[Osiris/API/StoryEvent|StoryEvent]] | ||
* [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]] | * [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]] |
Latest revision as of 20:43, 20 February 2019
Full Definition(s)
- call CharacterLaunchIteratorAroundCharacter((CHARACTERGUID)_Character, (REAL)_Radius, (STRING)_Event)
Description
Causes story event _Event to be thrown for every character within _Radius meters of _Character. Once the last such character has been iterated, an additional story event _Event will be thrown for object NULL_00000000-0000-0000-0000-000000000000, so that you can perform any necessary clean-up or finalise processing.
Notes
- As mentioned in the description, this will only iterate over characters.
- Changed to CharacterLaunchIteratorAroundObject in the Definitive Edition