Osiris/API/CharacterMakePlayer: Difference between revisions

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===== Full Definition(s) =====
===== Full Definition(s) =====
* call '''CharacterMakePlayer'''('''''[in]'''(CHARACTERGUID)'''''_TargetCharacter''','''''[in]'''(CHARACTERGUID)'''''_OwnerCharacter''')
* call '''CharacterMakePlayer'''(''(CHARACTERGUID)'''''_TargetCharacter''', ''(CHARACTERGUID)'''''_OwnerCharacter''')
===== Description =====
===== Description =====
Turns NPC '''_TargetCharacter''' into a player-controlled character. The character will be assigned to the same user as the one controlling '''_OwnerCharacter''', and will appear in the portrait list after '''_OwnerCharacter'''.
Turns NPC '''_TargetCharacter''' into a player-controlled character. The character will be assigned to the same user as the one controlling '''_OwnerCharacter''', and will appear in the portrait list after '''_OwnerCharacter'''.

Revision as of 22:49, 28 November 2017

Full Definition(s)
  • call CharacterMakePlayer((CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter)
Description

Turns NPC _TargetCharacter into a player-controlled character. The character will be assigned to the same user as the one controlling _OwnerCharacter, and will appear in the portrait list after _OwnerCharacter.

If _OwnerCharacter is NULL_00000000-0000-0000-0000-000000000000, the character will be assigned to the host user (and hence this function will behave identical to CharacterRecruitCharacter).

Notes
  • /
See Also