Osiris/API/TriggerRegisterForCharacter: Difference between revisions

From Divinity Engine Wiki
Jump to navigation Jump to search
m (Removed gremlin |)
(Event triggers are automatically registered for all characters)
Line 6: Line 6:
* None
* None
===== Notes =====
===== Notes =====
* /
* Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
===== See Also =====
===== See Also =====
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]
* [[Osiris/API/CharacterEnteredTrigger|CharacterEnteredTrigger]]

Revision as of 14:07, 14 October 2017

Full Definition(s)
  • call TriggerRegisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
Description

Ensures that whenever a _Character enters _Trigger, a CharacterEnteredTrigger event will be thrown for this trigger/character combination.

Return Values
  • None
Notes
  • Event triggers are automatically registered for all characters by the engine and should not be manually registered/unregistered.
See Also