Difference between revisions of "Osiris/API/CharacterLeftTrigger"
From Divinity Engine Wiki
m (Removed link to TriggerUnregisterForCharacter from note to remove suggestion this does not hold for TriggerUnregisterForPlayers) |
m (Also removed link to TriggerRegisterForCharacter from description) |
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* event '''CharacterLeftTrigger'''(''(CHARACTERGUID)'''''_Character''', ''(TRIGGERGUID)'''''__Trigger''') | * event '''CharacterLeftTrigger'''(''(CHARACTERGUID)'''''_Character''', ''(TRIGGERGUID)'''''__Trigger''') | ||
===== Description ===== | ===== Description ===== | ||
− | Thrown when a character leaves a trigger that was | + | Thrown when a character leaves a trigger that was registered for it previously. |
===== Parameters ===== | ===== Parameters ===== | ||
* '''_Character''': the character that left the trigger. | * '''_Character''': the character that left the trigger. |
Revision as of 14:55, 14 October 2017
Full Definition(s)
- event CharacterLeftTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)__Trigger)
Description
Thrown when a character leaves a trigger that was registered for it previously.
Parameters
- _Character: the character that left the trigger.
- _Trigger: the trigger that the character left.
Notes
- If you unregister a trigger for a character while the character was inside the trigger and the trigger was registered for that character, this event will also be thrown.
- If a character dies while it is in a trigger that is registered for it, this event will NOT be thrown.