Difference between revisions of "Osiris/API/CharacterLeftTrigger"
From Divinity Engine Wiki
(Documented CharacterEnteredTrigger) |
m (Removed gremlin |) |
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* [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]] | * [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]] | ||
* [[Osiris/API/TriggerRegisterForPlayers|TriggerRegisterForPlayers]] | * [[Osiris/API/TriggerRegisterForPlayers|TriggerRegisterForPlayers]] | ||
− | * Helper [[Osiris/Shared/DB_InRegion | + | * Helper [[Osiris/Shared/DB_InRegion|DB_InRegion]] |
[[Category:Osiris Events]] | [[Category:Osiris Events]] |
Revision as of 14:49, 14 October 2017
Full Definition(s)
- event CharacterLeftTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)__Trigger)
Description
Thrown when a character leaves a trigger that was registered for it previously.
Parameters
- _Character: the character that left the trigger.
- _Trigger: the trigger that the character left.
Notes
- If you unregister a trigger for a character while the character was inside the trigger and the trigger was registered for that character, this event will also be thrown.
- If a character dies while it is in a trigger that is registered for it, this event will NOT be thrown.