Osiris/API/CharacterMakePlayer: Difference between revisions

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Turns NPC '''_TargetCharacter''' into a player-controlled character. The character will be assigned to the same user as the one controlling '''_OwnerCharacter''', and will appear in the portrait list after '''_OwnerCharacter'''.
Turns NPC '''_TargetCharacter''' into a player-controlled character. The character will be assigned to the same user as the one controlling '''_OwnerCharacter''', and will appear in the portrait list after '''_OwnerCharacter'''.


If '''_OwnerCharacter''' is '''''NULL_00000000-0000-0000-0000-000000000000''''', the character will be assigned to the host user.
If '''_OwnerCharacter''' is '''''NULL_00000000-0000-0000-0000-000000000000''''', the character will be assigned to the host user (and hence this function will behave identical to [[Osiris/API/CharacterRecruitCharacter|CharacterRecruitCharacter]]).


===== Notes =====
===== Notes =====

Revision as of 18:52, 15 August 2017

Full Definition(s)
  • call CharacterMakePlayer([in](CHARACTERGUID)_TargetCharacter,[in](CHARACTERGUID)_OwnerCharacter)
Description

Turns NPC _TargetCharacter into a player-controlled character. The character will be assigned to the same user as the one controlling _OwnerCharacter, and will appear in the portrait list after _OwnerCharacter.

If _OwnerCharacter is NULL_00000000-0000-0000-0000-000000000000, the character will be assigned to the host user (and hence this function will behave identical to CharacterRecruitCharacter).

Notes
  • /
See Also