Difference between revisions of "Osiris/API/TeleportTo"
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===== See Also ===== | ===== See Also ===== | ||
* [[Osiris/API/CharacterMoveTo|CharacterMoveTo]] | * [[Osiris/API/CharacterMoveTo|CharacterMoveTo]] | ||
− | * [[Osiris/API/ | + | * [[Osiris/API/ItemMoveToTrigger|ItemMoveToTrigger]] |
* [[Osiris/API/StoryEvent|StoryEvent]] | * [[Osiris/API/StoryEvent|StoryEvent]] | ||
* [[Osiris/API/TeleportToPosition|TeleportToPosition]] | * [[Osiris/API/TeleportToPosition|TeleportToPosition]] | ||
[[Category:Osiris Calls|TeleportTo]] | [[Category:Osiris Calls|TeleportTo]] |
Revision as of 14:46, 1 July 2018
Full Definition(s)
- call TeleportTo((GUIDSTRING)_SourceObject, (GUIDSTRING)_TargetObject, (STRING)_Event, (INTEGER)_TeleportLinkedCharacters)
Description
Teleports the object _SourceObject to the location of _TargetObject. Once the object arrives there, the event _Event will be sent to _SourceObject. If _SourceObject is a player character and _TeleportLinkedCharacters is 1, then all characters currently chained to _SourceObject will also be teleported.
Notes
- _SourceObject can be a character or an item. There is also limited, experimental support for triggers, as long as you do not teleport them out of their original level.
- You can teleport objects from other levels (except for triggers) if they are global.
- You can teleport objects that are off-stage.
- You cannot use this command to teleport players to another level; use CharacterTeleportPartiesToTrigger instead.