Osiris/API/CharacterTeleportPartiesToTrigger: Difference between revisions

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* call '''CharacterTeleportPartiesToTrigger'''(''(TRIGGERGUID)'''''_Trigger''', ''(STRING)'''''_Event''')
* call '''CharacterTeleportPartiesToTrigger'''(''(TRIGGERGUID)'''''_Trigger''', ''(STRING)'''''_Event''')
===== Description =====
===== Description =====
Teleports all player characters to '''_Trigger'''.
Teleports all player characters to '''_Trigger'''. Whenever a player character arrives at its destination, a story event '''_Event''' will be thrown for them.
 
This call can be used to move all players to a new level.
===== Notes =====
===== Notes =====
* '''_Trigger''' must be global if it is located in a different level.
* '''_Trigger''' must be global if it is located in a different level.

Latest revision as of 16:09, 25 November 2018

Full Definition(s)
  • call CharacterTeleportPartiesToTrigger((TRIGGERGUID)_Trigger, (STRING)_Event)
Description

Teleports all player characters to _Trigger. Whenever a player character arrives at its destination, a story event _Event will be thrown for them.

This call can be used to move all players to a new level.

Notes
  • _Trigger must be global if it is located in a different level.
  • Use TeleportTo if you want to teleport individual characters.
See Also