Difference between revisions of "Osiris/API/AddToParty"
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* All characters from a single user are always in the same party. | * All characters from a single user are always in the same party. | ||
===== See Also ===== | ===== See Also ===== | ||
+ | * [[Osiris/API/CharacterAddToParty|CharacterAddToParty]] | ||
* [[Osiris/API/CharacterAddToPlayerCharacter|CharacterAddToPlayerCharacter]] | * [[Osiris/API/CharacterAddToPlayerCharacter|CharacterAddToPlayerCharacter]] | ||
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* [[Osiris/API/CharacterIsPartyMember|CharacterIsPartyMember]] | * [[Osiris/API/CharacterIsPartyMember|CharacterIsPartyMember]] | ||
* [[Osiris/API/CharacterIsInPartyWith|CharacterIsInPartyWith]] | * [[Osiris/API/CharacterIsInPartyWith|CharacterIsInPartyWith]] |
Revision as of 21:55, 28 November 2017
Full Definition(s)
- call AddToParty((INTEGER)_Source, (INTEGER)_Target)
Description
Adds the characters controlled by the user with User ID _Source to the party to which the user with User ID _Target belongs.
Notes
- A party is a group of all characters controlled by one or more users. By default, all users are in the same party. Players can split parties by right-clicking on a character controlled by another user and selecting "Kick from party". From script, you can create multiple parties using some of the APIs mentioned below.
- All characters from a single user are always in the same party.