Difference between revisions of "Osiris/API/TriggerUnregisterForCharacter"
From Divinity Engine Wiki
(Documented TriggerUnregisteredForCharacter) |
m (Removed gremlin |) |
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* [[Osiris/API/TriggerUnregisterForPlayers|TriggerUnregisterForPlayers]] | * [[Osiris/API/TriggerUnregisterForPlayers|TriggerUnregisterForPlayers]] | ||
* [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]] | * [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]] | ||
− | * Helper [[Osiris/Shared/DB_InRegion | + | * Helper [[Osiris/Shared/DB_InRegion|DB_InRegion]] |
[[Category:Osiris Calls]] | [[Category:Osiris Calls]] |
Revision as of 14:50, 14 October 2017
Full Definition(s)
- call TriggerUnregisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character)
Description
Stops CharacterEnteredTrigger events from being thrown whenever _Character enters _Trigger.
Return Values
- None
Notes
- * If you unregister a trigger for a character while the character was inside the trigger and the trigger was previously [Osiris/API/TriggerRegisterForCharacter|registered]] for that character, a CharacterLeftTrigger event will be thrown.