Difference between revisions of "Osiris/API/GetVarObject"

From Divinity Engine Wiki
Jump to: navigation, search
(Created page with "===== Full Definition(s) ===== * query '''GetVarObject'''('''''[in]'''(GUIDSTRING)'''''_Source''', '''''[in]'''(String)'''''_Varname''', '''''[out]'''(GUIDSTRING)'''''_UUID'''...")
 
Line 11: Line 11:
 
* [[Osiris/API/SetVarObject|SetVarObject]]
 
* [[Osiris/API/SetVarObject|SetVarObject]]
 
* [[Osiris/API/ClearVarObject|ClearVarObject]]
 
* [[Osiris/API/ClearVarObject|ClearVarObject]]
* [[Osiris/API/GetVarInteger|GetVarInteger]]
 
* [[Osiris/API/SetVarInteger|SetVarInteger]]
 
* [[Osiris/API/ClearVarInteger|ClearVarInteger]]
 
 
* [[Osiris/API/GetVarInteger|GetVarInteger]]
 
* [[Osiris/API/GetVarInteger|GetVarInteger]]
 
* [[Osiris/API/SetVarInteger|SetVarInteger]]
 
* [[Osiris/API/SetVarInteger|SetVarInteger]]

Revision as of 18:20, 20 December 2017

Full Definition(s)
  • query GetVarObject([in](GUIDSTRING)_Source, [in](String)_Varname, [out](GUIDSTRING)_UUID)
Description

Returns the value of the variable %<_Varname> of _Source, if it a character, item, or trigger.

Return Values
  • Success/Failure: Fails if _Source does not exist.
  • _UUID: The GUID of the object stored in the variable. NULL if the variable does not exist or if it exists, but is neither a character, an item, or a trigger (but e.g. an Integer)
Notes
  • The variable has to be a global variable. The _Varname does not include the prefix % that is used for global variables in behaviourscript. E.g. a variable that is called %Variable in behaviourscript would simply be Variable for the purposes of this query.
See Also