Osiris/API/CharacterVitalityChanged

From Divinity Engine Wiki
Revision as of 12:20, 23 October 2018 by Tinkerer (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Full Definition(s)
  • event CharacterVitalityChanged((CHARACTERGUID)_Character, (INTEGER)_Percentage)
Description

Thrown when the character's vitality changes.

Parameters
  • _Character: Character whose vitality changes.
  • _Percentage: The character's remaining HP percentage after the change.
Notes

-

See Also