Difference between revisions of "Osiris/API/CharacterVitalityChanged"

From Divinity Engine Wiki
Jump to: navigation, search
(Created page with "===== Full Definition(s) ===== * event '''CharacterVitalityChanged'''(''(CHARACTERGUID)'''''_Character''', ''(INTEGER)'''''_Percentage''') ===== Description ===== Thrown when...")
 
m
 
Line 5: Line 5:
 
===== Parameters =====
 
===== Parameters =====
 
* '''_Character''': Character whose vitality changes.
 
* '''_Character''': Character whose vitality changes.
* '''_Percentage''': Percentage of their HP the character has after the change.
+
* '''_Percentage''': The character's remaining HP percentage after the change.
 
===== Notes =====
 
===== Notes =====
 
-
 
-

Latest revision as of 12:20, 23 October 2018

Full Definition(s)
  • event CharacterVitalityChanged((CHARACTERGUID)_Character, (INTEGER)_Percentage)
Description

Thrown when the character's vitality changes.

Parameters
  • _Character: Character whose vitality changes.
  • _Percentage: The character's remaining HP percentage after the change.
Notes

-

See Also