Difference between revisions of "Osiris/API/CharacterUseSkillAtPosition"

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===== Notes =====
 
===== Notes =====
 
* See [[Osiris/API/CharacterUseSkill|CharacterUseSkill]] for more information on the parameters '''_ForceResetCooldown''' and '''_IgnoreHasSkill'''.
 
* See [[Osiris/API/CharacterUseSkill|CharacterUseSkill]] for more information on the parameters '''_ForceResetCooldown''' and '''_IgnoreHasSkill'''.
* Unlike '''CharacterUseSkill''' this call did not receive the parameter '''IgnoreChecks''' with DOS2 Patch 5.
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* Unlike [[Osiris/API/CharacterUseSkill|CharacterUseSkill]] this call did not receive the parameter '''IgnoreChecks''' with DOS2 Patch 5.
  
 
===== See Also =====
 
===== See Also =====

Latest revision as of 12:57, 1 December 2018

Full Definition(s)
  • call CharacterUseSkillAtPosition((CHARACTERGUID)_Character, (STRING)_SkillID, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill)
Description

Makes _Character cast/use the skill with stats ID _SkillID on the position specified by _X, _Y and _Z.

Notes
  • See CharacterUseSkill for more information on the parameters _ForceResetCooldown and _IgnoreHasSkill.
  • Unlike CharacterUseSkill this call did not receive the parameter IgnoreChecks with DOS2 Patch 5.
See Also