Difference between revisions of "Osiris/API/CharacterDestroyedItemTemplate"

From Divinity Engine Wiki
Jump to: navigation, search
(Documented CharacterDestroyedItemTemplate)
(No difference)

Revision as of 12:48, 8 December 2017

Full Definition(s)
  • event CharacterDestroyedItemTemplate((CHARACTERGUID)_Defender, (STRING)_ItemTemplate)
Description
  • Thrown when a character destroys an item.
Parameters
  • _Character: The character that destroyed the item.
  • _ItemTemplate: The root template of the item that was destroyed in the format TemplateName_UUID.
Notes
  • Before DOS2 Patch 5, _ItemTemplate only contained TemplateName.
  • _Character is never NULL. If the character triggering the destruction of the item is not know (or if it was not destroyed by a character), this event does not get thrown. If you wish to catch all item destruction events, catch ItemDestroyed instead.
  • This event gets thrown when the destruction of the item starts, right after it entered the destroying state.
See Also