Osiris/API/JumpToTurn
From Divinity Engine Wiki
Full Definition(s)
- call JumpToTurn((GUIDSTRING)_Target)
Description
Switches the current combat turn to _Target, so that it can act immediately.
Notes
- _Target must be in a combat.
- _Target's combat information needs to have been fully initialised before this API can be used. See ObjectReadyInCombat for more information.
- The turn of the character currently active in the same combat ends when this call is used (so they will only have a turn again in the next combat round).