Osiris/API/CreateExplosionAtPosition
From Divinity Engine Wiki
Full Definition(s)
- call CreateExplosionAtPosition((REAL)_X,(REAL)_Y,(REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel)
Description
Shoots the projectile or projectile strike _SkillID at position (_X, _Y, _Z) as if it was cast by a caster of level _CasterLevel.
Notes
- See CreateExplosion.