Osiris/API/JumpToTurn

From Divinity Engine Wiki
Revision as of 15:44, 21 December 2017 by LarIlya (talk | contribs)
Jump to: navigation, search
Full Definition(s)
  • call JumpToTurn((GUIDSTRING)_Target)
Description

Switches the current combat turn to _Target, so that it can act immediately.

Notes
  • _Target must be in a combat.
  • _Target's combat information needs to have been fully initialised before this API can be used. See ObjectReadyInCombat for more information.
  • The turn of the character currently active in combat is terminated when this call is used.
See Also