Osiris/API/SetVarFloat
From Divinity Engine Wiki
Full Definition(s)
- call SetVarFloat((GUIDSTRING)_Source, (STRING)_VarName, (REAL)_VarValue)
Description
Sets the value of the variable %<_Varname> to _VarValue, if the variable exists and is of the FLOAT type.
Notes
- The variable has to be global. The _Varname does not include the prefix % that is used for global variables in behaviourscript. E.g. a variable that is called %Variable in behaviourscript would simply be Variable for the purposes of this call.