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  • ...'', ''(STRING)'''''_SkillID''', ''(REAL)'''''_X''', ''(REAL)'''''_Y''', ''(REAL)'''''_Z''', ''(INTEGER)'''''_ForceResetCooldown''', ''(INTEGER)'''''_Ignore
    959 bytes (109 words) - 12:57, 1 December 2018
  • ...utomated''', ''(STRING)'''''_MoveEvent''', ''(INTEGER)'''''_Running''', ''(REAL)'''''_TimeOut''') ...utomated''', ''(STRING)'''''_MoveEvent''', ''(INTEGER)'''''_Running''', ''(REAL)'''''_TimeOut''', ''(INTEGER)'''''_CheckForFallBackPlayers''', ''(INTEGER)'
    1 KB (148 words) - 00:23, 10 July 2018
  • ...t'''(''(ITEMGUID)'''''_Item''', ''(REAL)'''''_X''', ''(REAL)'''''_Y''', ''(REAL)'''''_Z''')
    3 KB (362 words) - 18:30, 14 July 2018
  • ...Y''', ''(REAL)'''''_Z''', ''(REAL)'''''_Pitch''', ''(REAL)'''''_Yaw''', ''(REAL)'''''_Roll''', ''(INTEGER)'''''_Amount''', ''(CHARACTERGUID)'''''_Owner''') ItemToTransform((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z)
    2 KB (275 words) - 09:22, 11 March 2019
  • ...yer'''(''(GUIDSTRING)'''''_source''', ''(INTEGER)'''''_surfaceLayer''', ''(REAL)'''''_radius''')
    538 bytes (57 words) - 13:59, 28 August 2018
  • ...teProjectileStrikeAtPosition'''(''(REAL)'''''_x''', ''(REAL)'''''_y''', ''(REAL)'''''_z''', ''(STRING)'''''_skillID''', ''(INTEGER)'''''_casterLevel''')
    618 bytes (69 words) - 14:20, 28 August 2018
  • ...(REAL)'''''_y''', ''(REAL)'''''_z''', ''(INTEGER)'''''_surfaceLayer''', ''(REAL)'''''_radius''')
    577 bytes (65 words) - 13:59, 28 August 2018
  • ...lidPositionX''', '''''[out]'''(REAL)'''''_ValidPositionY''', '''''[out]'''(REAL)'''''_ValidPositionZ''')
    2 KB (219 words) - 22:30, 13 September 2018
  • ..., '''[in]'''''(REAL)'''''_x''', '''[in]'''''(REAL)'''''_y''', '''[in]'''''(REAL)'''''_z''', '''[out]'''''(INTEGER64)'''''_fxHandle''')
    615 bytes (75 words) - 17:18, 28 August 2018
  • ..., '''[in]'''''(REAL)'''''_x''', '''[in]'''''(REAL)'''''_y''', '''[in]'''''(REAL)'''''_z''', '''[out]'''''(INTEGER64)'''''_fxHandle''')
    689 bytes (86 words) - 09:32, 11 March 2019
  • ...L)'''''_worldRotX''', '''[out]'''''(REAL)'''''_worldRotY''', '''[out]'''''(REAL)'''''_worldRotZ''')
    805 bytes (110 words) - 17:22, 28 August 2018
  • * event '''NotifyGameProgress'''(''(REAL)'''''_Progress''')
    246 bytes (25 words) - 18:47, 28 August 2018
  • ...''CharacterLaunchIteratorAroundObject'''(''(GUIDSTRING)'''''_Center''', ''(REAL)'''''_Radius''', ''(STRING)'''''_Event''')
    1,008 bytes (108 words) - 22:11, 28 August 2018
  • * call CharacterLaunchIteratorAroundCharacter((CHARACTERGUID)_Character, (REAL)_Radius, (STRING)_Event) * call NotifyGameProgress((REAL)_Progress)
    8 KB (819 words) - 00:38, 8 September 2018
  • ...IsAutomated''', ''(STRING)'''''_MoveID''', ''(INTEGER)'''''_Running''', ''(REAL)'''''_TimeOut''')
    2 KB (194 words) - 19:47, 1 October 2021
  • ...NG)_Dialog, (INTEGER)_IsAutomated, (STRING)_MoveEvent, (INTEGER)_Running, (REAL)_TimeOut) ...o]] || (CHARACTERGUID)_Char, (GUIDSTRING)_Destination, (INTEGER)_Running, (REAL)_MaxDist, (STRING)_Event, (STRING)_AfterArrivalState)
    8 KB (783 words) - 22:00, 25 May 2019
  • .../API/ApplyStatus | ApplyStatus]] || (GUIDSTRING)_Object, (STRING)_Status, (REAL)_Duration, (INTEGER)_Force, (GUIDSTRING)_Source) ...aActivate | CameraActivate]] || (CHARACTERGUID)_Character, (STRING)_Name, (REAL)_Time, (INTEGER)_HideUI, (INTEGER)_Smooth, (INTEGER)_HideShroud)
    130 KB (11,902 words) - 21:56, 25 May 2019

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