Osiris/API/DialogEnded
From Divinity Engine Wiki
Full Definition(s)
- event DialogEnded((STRING)_Dialog, (INTEGER)_InstanceID)
Description
Thrown once an interactive dialog has ended.
Parameters
- _Dialog: The name of the dialog.
- _InstanceID: Unique identifier for this interactive dialog.
Notes
- Automated dialogs with throw an AutomatedDialogEnded event instead.
- Even if the attempt to start an interactive dialog failed and a DialogRequestFailed event was thrown, you will still get a DialogEnded event as well.
See Also
- AutomatedDialogEnded
- DialogRequestFailed
- DialogStarted
- Helper DB_DialogNPCs
- Helper DB_DialogPlayers
- Helper Proc_StartDialog