Osiris/API/StopCameraSpline

From Divinity Engine Wiki
Revision as of 14:51, 13 December 2017 by Tinkerer (talk | contribs)
Jump to: navigation, search
Full Definition(s)
  • call StopCameraSpline((SPLINEGUID)_Spline, (CHARACTERGUID)_Character)
Description

Aborts the camera spline _Spline for _Character if it was previously started using StartCameraSpline.

Notes
  • If you specify NULL as _Character, the camera spline will be stopped for all player characters.
  • This call is only necessary if you wish to abort a camera spline prematurely, or if you want to stop a looping camera spline.
See Also