Triggers

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Revision as of 10:13, 17 September 2017 by Tinkerer (talk | contribs) (Region Trigger: Stub text for region trigger)
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Description

For descriptions of the available trigger types, see Triggers. For trigger visualization options, see View Options.


Triggers

Ai Seeder


Start Point


Region Trigger

Region triggers allow you to associate a name with a particular region of a level. More importantly, they ensure that the camera cannot travel outside this trigger, and that the surroundings are blacked out.

Camera Lock Trigger


Stats Trigger


Editing Trigger Shapes

There are 2 ways to edit trigger shapes:


Editing Shape Bounds

EditingShapeBounds.png


Editing Control Points

EditingControlPoints.png


View Options

View Gizmos

The View Gizmos button (Ctrl+L) toggles the visibility of gizmos for all trigger types. To toggle the gizmos for individual trigger types, see View Gizmo Type


View Gizmo Type

ViewTriggerGizmoTypes.png

The Show Gizmo Type submenu allows you to toggle gizmos by trigger type


View Trigger Shapes

ViewTriggerShapes.png

The View Trigger Shapes toggle allows you to toggle visualization of trigger bounds


View Trigger Shapes (Ctrl+T) toggles the visualization of trigger bounds in your level.


TriggerShapes.png

4 triggers visualized: a camera lock trigger (poly trigger), a region trigger (box trigger) and 2 player start triggers with their direction