Difference between revisions of "Osiris/API/DialogAddActor"

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m (Changed category to "Added in DOS2DE")
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* (DOS2 Classic) Used to be [[Osiris/API/DialogAddCharacter|DialogAddCharacter]]
 
* (DOS2 Classic) Used to be [[Osiris/API/DialogAddCharacter|DialogAddCharacter]]
 
===== See Also =====
 
===== See Also =====
 +
* [[Osiris/API/DialogAddActorAt|DialogAddActorAt]]
 
* [[Osiris/API/DialogActorJoined|DialogActorJoined]]
 
* [[Osiris/API/DialogActorJoined|DialogActorJoined]]
 
* [[Osiris/API/DialogActorLeft|DialogActorLeft]]
 
* [[Osiris/API/DialogActorLeft|DialogActorLeft]]

Revision as of 12:28, 19 December 2018

Full Definition(s)
  • call DialogAddActor('(INTEGER)_InstanceID,(CHARACTERGUID)_Actor)
Description

Adds character or item _Actor as an observer to the ongoing dialog with ID _InstanceID. I.e., _Actor will follow the dialog along with its participants and will see/hear everything that gets said, but cannot make any choices in the dialog.

Notes
  • Take care that _Actor is close enough to the characters participating in the dialog, otherwise you may get visual culling issues in multiplayer.
  • (DOS2 Classic) Used to be DialogAddCharacter
See Also