Osiris/API/CharacterVitalityChanged: Difference between revisions

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(Created page with "===== Full Definition(s) ===== * event '''CharacterVitalityChanged'''(''(CHARACTERGUID)'''''_Character''', ''(INTEGER)'''''_Percentage''') ===== Description ===== Thrown when...")
 
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===== Parameters =====
===== Parameters =====
* '''_Character''': Character whose vitality changes.
* '''_Character''': Character whose vitality changes.
* '''_Percentage''': Percentage of their HP the character has after the change.
* '''_Percentage''': The character's remaining HP percentage after the change.
===== Notes =====
===== Notes =====
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Latest revision as of 10:20, 23 October 2018

Full Definition(s)
  • event CharacterVitalityChanged((CHARACTERGUID)_Character, (INTEGER)_Percentage)
Description

Thrown when the character's vitality changes.

Parameters
  • _Character: Character whose vitality changes.
  • _Percentage: The character's remaining HP percentage after the change.
Notes

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See Also