Osiris/API/CharacterLaunchIterator: Difference between revisions

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(Documented CharacterLaunchIterator)
 
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* call '''CharacterLaunchIterator'''(''(STRING)'''''_Event''')
* call '''CharacterLaunchIterator'''(''(STRING)'''''_Event''')
===== Description =====
===== Description =====
Causes story event '''_Event''' to be thrown for every ''character'' in the current level. Once the last such character has been iterated, an additional story event '''_Event''' will be thrown for object '''''NULL_00000000-0000-0000-0000-000000000000''''', so that you can perform any necessary clean-up or finalise processing.
Causes [[Osiris/API/StoryEvent|story event]] '''_Event''' to be thrown for every ''character'' in the current level. Once the last such character has been iterated, an additional story event '''_Event''' will be thrown for object '''''NULL_00000000-0000-0000-0000-000000000000''''', so that you can perform any necessary clean-up or finalise processing.
===== Notes =====
===== Notes =====
* As mentioned in the description, this will only iterate over characters.
* As mentioned in the description, this will only iterate over characters.

Revision as of 21:57, 1 March 2018

Full Definition(s)
  • call CharacterLaunchIterator((STRING)_Event)
Description

Causes story event _Event to be thrown for every character in the current level. Once the last such character has been iterated, an additional story event _Event will be thrown for object NULL_00000000-0000-0000-0000-000000000000, so that you can perform any necessary clean-up or finalise processing.

Notes
  • As mentioned in the description, this will only iterate over characters.
See Also