Osiris/API/CreateExplosionAtPosition: Difference between revisions

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(Documented CreateExplosionAtPosition)
 
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* [[Osiris/API/CreateExplosion|CreateExplosion]]
* [[Osiris/API/CreateExplosion|CreateExplosion]]
* [[Osiris/API/CharacterUseSkill|CharacterUseSkill]]
* [[Osiris/API/CharacterUseSkill|CharacterUseSkill]]
* [[Osiris/API/GetPosition|GetPosition]]
    
    
[[Category:Osiris Calls|CreateExplosionAtPosition]]
[[Category:Osiris Calls|CreateExplosionAtPosition]]

Latest revision as of 19:28, 23 February 2018

Full Definition(s)
  • call CreateExplosionAtPosition((REAL)_X,(REAL)_Y,(REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel)
Description

Shoots the projectile or projectile strike _SkillID at position (_X, _Y, _Z) as if it was cast by a caster of level _CasterLevel.

Notes
See Also