Osiris/API/CharacterIsPlayer: Difference between revisions

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===== Full Definition(s) =====
===== Full Definition(s) =====
* query '''CharacterIsPlayer'''('''''[in]'''(CHARACTERGUID)'''''_Character''', '''''[out]'''''(INTEGER)'''_Bool''')
* query '''CharacterIsPlayer'''('''''[in]'''(CHARACTERGUID)'''''_Character''', '''''[out]'''(INTEGER)'''''_Bool''')
===== Description =====
===== Description =====
Returns whether '''_Character''' is ''player-controlled''.
Returns whether '''_Character''' is ''player-controlled''.
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* [[Osiris/API/CharacterIsSummon|CharacterIsSummon]]
* [[Osiris/API/CharacterIsSummon|CharacterIsSummon]]
   
   
[[Category:Osiris Queries]]
[[Category:Osiris Queries|CharacterIsPlayer]]

Revision as of 14:28, 19 December 2017

Full Definition(s)
  • query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description

Returns whether _Character is player-controlled.

Return Values
  • Success/Failure: Fails if _Character does not exist.
  • _Bool: 1 if _Character is player-controlled, 0 if not.
Notes
  • Player-controlled characters include:
    • Avatars: character chosen during character creation
    • Recruited companions: NPCs turned into players afterwards through CharacterMakePlayer
    • Summons by other player-controlled characters
    • Party followers of player-controlled characters
  • Player-controlled characters explicitly do not include regular followers.
See Also