Osiris/API/CharacterIsPlayer: Difference between revisions
		
		
		
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| mNo edit summary | m (Clearer layout of the definition of "player-controlled") | ||
| Line 7: | Line 7: | ||
| * '''_Bool''': '''1''' if '''_Character''' is ''player-controlled'', '''0''' if not. | * '''_Bool''': '''1''' if '''_Character''' is ''player-controlled'', '''0''' if not. | ||
| ===== Notes ===== | ===== Notes ===== | ||
| *  | * ''Player-controlled'' characters include: | ||
| ** Avatars: character chosen during character creation | |||
| ** Recruited companions: NPCs turned into players afterwards through [[Osiris/API/CharacterMakePlayer|CharacterMakePlayer]] | |||
| ** [[Osiris/API/CharacterIsSummon|Summons]] | |||
| ** [[Osiris/API/CharacterAddToCharacter|Party followers]] | |||
| * ''Player-controlled'' characters explicitly do ''not'' include [[Osiris/API/CharacterFollowCharacter|regular followers]]. | |||
| ===== See Also ===== | ===== See Also ===== | ||
| * [[Osiris/API/CharacterAddToCharacter|CharacterAddToCharacter]] | * [[Osiris/API/CharacterAddToCharacter|CharacterAddToCharacter]] | ||
Revision as of 20:23, 28 November 2017
Full Definition(s)
- query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description
Returns whether _Character is player-controlled.
Return Values
- Success/Failure: Fails if _Character does not exist.
- _Bool: 1 if _Character is player-controlled, 0 if not.
Notes
- Player-controlled characters include:
- Avatars: character chosen during character creation
- Recruited companions: NPCs turned into players afterwards through CharacterMakePlayer
- Summons
- Party followers
 
- Player-controlled characters explicitly do not include regular followers.