Difference between revisions of "Game Master Mode"
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== Game Master Panels == | == Game Master Panels == | ||
− | * [[Overview| Overview Map, where the Game Master create the world map]] | + | * [[Overview| '''Overview Map''', where the Game Master create the world map]] |
− | * [[Scenes| Scenes, where the Game Master create all the places the players will travel]] | + | * [[Scenes| '''Scenes''', where the Game Master create all the places the players will travel]] |
− | * [[Stickies| Stickies, the notes for the Game Master]] | + | * [[Stickies| '''Stickies''', the notes for the Game Master]] |
− | * [[Vignettes| Vignettes, the storytelling part]] | + | * [[Vignettes| '''Vignettes''', the storytelling part]] |
− | * [[Monster Items| Monsters & Items, all the usable entities for the Game Master]] | + | * [[Monster Items| '''Monsters & Items''', all the usable entities for the Game Master]] |
− | * [[Encounter| Encounter Manager, where the Game Master setup the encounters]] | + | * [[Encounter| '''Encounter Manager''', where the Game Master setup the encounters]] |
− | * [[Item Generator| Item Generator, where the Game Master create custom equipment]] | + | * [[Item Generator| '''Item Generator''', where the Game Master create custom equipment]] |
− | * [[Mood| Mood Panel, where the Game Master set the ambiance of a scene]] | + | * [[Mood| '''Mood Panel''', where the Game Master set the ambiance of a scene]] |
− | * [[Surface| Surface Panel, used by the Game Master to paint surfaces in a scene]] | + | * [[Surface| '''Surface Panel''', used by the Game Master to paint surfaces in a scene]] |
− | * [[Start Point| Start Point, used by the Game Master to place a spawning location in a scene for the players]] | + | * [[Start Point| '''Start Point''', used by the Game Master to place a spawning location in a scene for the players]] |
− | * [[GM Inventory| Game Master Inventory, where the Game Master can put entities he want to use quickly]] | + | * [[GM Inventory| '''Game Master Inventory''', where the Game Master can put entities he want to use quickly]] |
− | * [[GM Skils| Game Master Skills, all the skills in the game to be given to something by the Game Master]] | + | * [[GM Skils| '''Game Master Skills''', all the skills in the game to be given to something by the Game Master]] |
− | * [[Roll| Dice Roll, where the Game Master will be able to ask dice rolls from the player or him/herself]] | + | * [[Roll| '''Dice Roll''', where the Game Master will be able to ask dice rolls from the player or him/herself]] |
− | * [[Pocess| Pocess Panel, where the Game Master take control or manage an entity]] | + | * [[Pocess| '''Pocess Panel''', where the Game Master take control or manage an entity]] |
− | * [[Manage| Manage Panel, where the Game Master can change everything on an entity]] | + | * [[Manage| '''Manage Panel''', where the Game Master can change everything on an entity]] |
− | * [[Manage Status| Status Panel, where the Game Master can add or remove status on an entity]] | + | * [[Manage Status| '''Status Panel''', where the Game Master can add or remove status on an entity]] |
Revision as of 13:51, 25 August 2017
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Game Master Panels
- Overview Map, where the Game Master create the world map
- Scenes, where the Game Master create all the places the players will travel
- Stickies, the notes for the Game Master
- Vignettes, the storytelling part
- Monsters & Items, all the usable entities for the Game Master
- Encounter Manager, where the Game Master setup the encounters
- Item Generator, where the Game Master create custom equipment
- Mood Panel, where the Game Master set the ambiance of a scene
- Surface Panel, used by the Game Master to paint surfaces in a scene
- Start Point, used by the Game Master to place a spawning location in a scene for the players
- Game Master Inventory, where the Game Master can put entities he want to use quickly
- Game Master Skills, all the skills in the game to be given to something by the Game Master
- Dice Roll, where the Game Master will be able to ask dice rolls from the player or him/herself
- Pocess Panel, where the Game Master take control or manage an entity
- Manage Panel, where the Game Master can change everything on an entity
- Status Panel, where the Game Master can add or remove status on an entity