Difference between revisions of "Osiris/API/CharacterUseSkillAtPosition"
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===== Notes ===== | ===== Notes ===== | ||
* See [[Osiris/API/CharacterUseSkill|CharacterUseSkill]] for more information on the parameters '''_ForceResetCooldown''' and '''_IgnoreHasSkill'''. | * See [[Osiris/API/CharacterUseSkill|CharacterUseSkill]] for more information on the parameters '''_ForceResetCooldown''' and '''_IgnoreHasSkill'''. | ||
− | * Unlike | + | * Unlike [[Osiris/API/CharacterUseSkill|CharacterUseSkill]] this call did not receive the parameter '''IgnoreChecks''' with DOS2 Patch 5. |
===== See Also ===== | ===== See Also ===== |
Latest revision as of 11:57, 1 December 2018
Full Definition(s)
- call CharacterUseSkillAtPosition((CHARACTERGUID)_Character, (STRING)_SkillID, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill)
Description
Makes _Character cast/use the skill with stats ID _SkillID on the position specified by _X, _Y and _Z.
Notes
- See CharacterUseSkill for more information on the parameters _ForceResetCooldown and _IgnoreHasSkill.
- Unlike CharacterUseSkill this call did not receive the parameter IgnoreChecks with DOS2 Patch 5.