Difference between revisions of "Osiris/API/CharacterVitalityChanged"
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(Created page with "===== Full Definition(s) ===== * event '''CharacterVitalityChanged'''(''(CHARACTERGUID)'''''_Character''', ''(INTEGER)'''''_Percentage''') ===== Description ===== Thrown when...") |
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===== Parameters ===== | ===== Parameters ===== | ||
* '''_Character''': Character whose vitality changes. | * '''_Character''': Character whose vitality changes. | ||
− | * '''_Percentage''': | + | * '''_Percentage''': The character's remaining HP percentage after the change. |
===== Notes ===== | ===== Notes ===== | ||
- | - |
Latest revision as of 11:20, 23 October 2018
Full Definition(s)
- event CharacterVitalityChanged((CHARACTERGUID)_Character, (INTEGER)_Percentage)
Description
Thrown when the character's vitality changes.
Parameters
- _Character: Character whose vitality changes.
- _Percentage: The character's remaining HP percentage after the change.
Notes
-