Difference between revisions of "Osiris/API/IsSpeakerReserved"

From Divinity Engine Wiki
Jump to: navigation, search
m
m
 
Line 4: Line 4:
 
Returns whether '''_Speaker''' is already in an interactive dialog.
 
Returns whether '''_Speaker''' is already in an interactive dialog.
 
===== Return Values =====
 
===== Return Values =====
* Success/Failure''': '''Default return value.
+
* '''Success/Failure''': Default return value.
 
* '''_success''': '''0''' if '''_Speaker''' is currently not in an interactive dialog, '''1''' otherwise.
 
* '''_success''': '''0''' if '''_Speaker''' is currently not in an interactive dialog, '''1''' otherwise.
 
===== Notes =====
 
===== Notes =====

Latest revision as of 06:35, 23 October 2018

Full Definition(s)
  • query IsSpeakerReserved([in](GUIDSTRING)_Speaker, [out](INTEGER)_success)
Description

Returns whether _Speaker is already in an interactive dialog.

Return Values
  • Success/Failure: Default return value.
  • _success: 0 if _Speaker is currently not in an interactive dialog, 1 otherwise.
Notes
  • /
See Also