Difference between revisions of "Osiris/API/CharacterIsPlayer"

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m (Clearer layout of the definition of "player-controlled")
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* '''_Bool''': '''1''' if '''_Character''' is ''player-controlled'', '''0''' if not.
 
* '''_Bool''': '''1''' if '''_Character''' is ''player-controlled'', '''0''' if not.
 
===== Notes =====
 
===== Notes =====
* Apart from avatars and recruited companions, ''player-controlled'' characters also include summons and [[Osiris/API/CharacterAddToCharacter|party followers]]. They do ''not'' inlcude [[Osiris/API/CharacterFollowCharacter|regular followers]].
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* ''Player-controlled'' characters include:
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** Avatars: character chosen during character creation
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** Recruited companions: NPCs turned into players afterwards through [[Osiris/API/CharacterMakePlayer|CharacterMakePlayer]]
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** [[Osiris/API/CharacterIsSummon|Summons]]
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** [[Osiris/API/CharacterAddToCharacter|Party followers]]
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* ''Player-controlled'' characters explicitly do ''not'' include [[Osiris/API/CharacterFollowCharacter|regular followers]].
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterAddToCharacter|CharacterAddToCharacter]]
 
* [[Osiris/API/CharacterAddToCharacter|CharacterAddToCharacter]]

Revision as of 21:23, 28 November 2017

Full Definition(s)
  • query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description

Returns whether _Character is player-controlled.

Return Values
  • Success/Failure: Fails if _Character does not exist.
  • _Bool: 1 if _Character is player-controlled, 0 if not.
Notes
See Also