Difference between revisions of "Osiris/API/ObjectTurnEnded"
From Divinity Engine Wiki
(Documented ObjectTurnEnded) |
m (fixed link to ObjectTurnStarted) |
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* [[Osiris/API/ObjectReadyInCombat|ObjectReadyInCombat]] | * [[Osiris/API/ObjectReadyInCombat|ObjectReadyInCombat]] | ||
* [[Osiris/API/JumpToTurn|JumpToTurn]] | * [[Osiris/API/JumpToTurn|JumpToTurn]] | ||
− | * [[Osiris/API/ | + | * [[Osiris/API/ObjectTurnStarted|ObjectTurnStarted]] |
* Helper [[Osiris/Shared/DB_CombatCharacters|DB_CombatCharacters]] | * Helper [[Osiris/Shared/DB_CombatCharacters|DB_CombatCharacters]] | ||
[[Category:Osiris Events]] | [[Category:Osiris Events]] |
Revision as of 20:04, 20 September 2017
Full Definition(s)
- event ObjectTurnEnded((GUIDSTRING)_Object)
Description
Thrown when an object is in combat, and its current turn has ended.
Parameters
- _Object: the character or item whose turn ended.
Notes
- /