Difference between revisions of "Osiris/API/JumpToTurn"
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===== Full Definition(s) ===== | ===== Full Definition(s) ===== | ||
− | * call '''JumpToTurn'''(''( | + | * call '''JumpToTurn'''(''(GUIDSTRING)'''''_Target''') |
===== Description ===== | ===== Description ===== | ||
Switches the current combat turn to '''_Target''', so that it can act immediately. | Switches the current combat turn to '''_Target''', so that it can act immediately. |
Revision as of 20:46, 20 September 2017
Full Definition(s)
- call JumpToTurn((GUIDSTRING)_Target)
Description
Switches the current combat turn to _Target, so that it can act immediately.
Notes
- _Target must be in a combat.
- _Target's combat information needs to have been fully initialised before this API can be used. See ObjectReadyInCombat for more information.