Difference between revisions of "Game Master Mode"
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* [[Stickies| '''Stickies''', the notes for the Game Master]] | * [[Stickies| '''Stickies''', the notes for the Game Master]] | ||
* [[Vignettes| '''Vignettes''', the storytelling part]] | * [[Vignettes| '''Vignettes''', the storytelling part]] | ||
− | * [[Monster Items| '''Monsters & Items''', all the usable entities for the Game Master]] | + | * [[Monster Items| '''(Coming Soon) Monsters & Items''', all the usable entities for the Game Master]] |
− | * [[Encounter| '''Encounter Manager''', where the Game Master setup the encounters]] | + | * [[Encounter| '''(Coming Soon) Encounter Manager''', where the Game Master setup the encounters]] |
− | * [[Item Generator| '''Item Generator''', where the Game Master create custom equipment]] | + | * [[Item Generator| '''(Coming Soon) Item Generator''', where the Game Master create custom equipment]] |
− | * [[Mood| '''Mood Panel''', where the Game Master set the ambiance of a scene]] | + | * [[Mood| '''(Coming Soon) Mood Panel''', where the Game Master set the ambiance of a scene]] |
− | * [[Surface| '''Surface Panel''', used by the Game Master to paint surfaces in a scene]] | + | * [[Surface| '''(Coming Soon) Surface Panel''', used by the Game Master to paint surfaces in a scene]] |
− | * [[Start Point| '''Start Point''', used by the Game Master to place a spawning location in a scene for the players]] | + | * [[Start Point| '''(Coming Soon) Start Point''', used by the Game Master to place a spawning location in a scene for the players]] |
− | * [[GM Inventory| '''Game Master Inventory''', where the Game Master can put entities he want to use quickly]] | + | * [[GM Inventory| '''(Coming Soon) Game Master Inventory''', where the Game Master can put entities he want to use quickly]] |
− | * [[GM Skils| '''Game Master Skills''', all the skills in the game to be given to something by the Game Master]] | + | * [[GM Skils| '''(Coming Soon) Game Master Skills''', all the skills in the game to be given to something by the Game Master]] |
− | * [[Roll| '''Dice Roll''', where the Game Master will be able to ask dice rolls from the player or him/herself]] | + | * [[Roll| '''(Coming Soon) Dice Roll''', where the Game Master will be able to ask dice rolls from the player or him/herself]] |
− | * [[Possess| '''Possess Panel''', where the Game Master take control or manage an entity]] | + | * [[Possess| '''(Coming Soon) Possess Panel''', where the Game Master take control or manage an entity]] |
− | * [[Manage| '''Manage Panel''', where the Game Master can change everything on an entity]] | + | * [[Manage| '''(Coming Soon) Manage Panel''', where the Game Master can change everything on an entity]] |
− | * [[Manage Status| '''Status Panel''', where the Game Master can add or remove status on an entity]] | + | * [[Manage Status| '''(Coming Soon) Status Panel''', where the Game Master can add or remove status on an entity]] |
Revision as of 13:06, 14 September 2017
How to
Game Master Panels
- Game Menu, where the game options are like saving and going back to the main menu
- Overview Map, where the Game Master create the world map and see everything
- Scenes, where the Game Master create all the locations the players will travel
- Stickies, the notes for the Game Master
- Vignettes, the storytelling part
- (Coming Soon) Monsters & Items, all the usable entities for the Game Master
- (Coming Soon) Encounter Manager, where the Game Master setup the encounters
- (Coming Soon) Item Generator, where the Game Master create custom equipment
- (Coming Soon) Mood Panel, where the Game Master set the ambiance of a scene
- (Coming Soon) Surface Panel, used by the Game Master to paint surfaces in a scene
- (Coming Soon) Start Point, used by the Game Master to place a spawning location in a scene for the players
- (Coming Soon) Game Master Inventory, where the Game Master can put entities he want to use quickly
- (Coming Soon) Game Master Skills, all the skills in the game to be given to something by the Game Master
- (Coming Soon) Dice Roll, where the Game Master will be able to ask dice rolls from the player or him/herself
- (Coming Soon) Possess Panel, where the Game Master take control or manage an entity
- (Coming Soon) Manage Panel, where the Game Master can change everything on an entity
- (Coming Soon) Status Panel, where the Game Master can add or remove status on an entity