Difference between revisions of "Game Master Mode"

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* [[Creating Campaign| Create a campaign from scratch]]
 
* [[Creating Campaign| Create a campaign from scratch]]
 
* [[Play Campaign| Play a campaign]]
 
* [[Play Campaign| Play a campaign]]
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== Game Master Panels ==
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* [[Overview| Overview Map, where the Game Master create the world map]]
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* [[Scenes| Scenes, where the Game Master create all the places the players will travel]]
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* [[Stickies| Stickies, the notes for the Game Master]]
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* [[Vignettes| Vignettes, the storytelling part]]
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* [[Monster Items| Monsters & Items, all the usable entities for the Game Master]]
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* [[Encounter| Encounter Manager, where the Game Master setup the encounters]]
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* [[Item Generator| Item Generator, where the Game Master create custom equipment]]
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* [[Mood| Mood Panel, where the Game Master set the ambiance of a scene]]
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* [[Surface| Surface Panel, used by the Game Master to paint surfaces in a scene]]
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* [[Start Point| Start Point, used by the Game Master to place a spawning location in a scene for the players]]
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* [[GM Inventory| Game Master Inventory, where the Game Master can put entities he want to use quickly]]
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* [[GM Skils| Game Master Skills, all the skills in the game to be given to something by the Game Master]]
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* [[Roll| Dice Roll, where the Game Master will be able to ask dice rolls from the player or him/herself]]
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* [[Pocess| Pocess Panel, where the Game Master take control or manage an entity]]
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* [[Manage| Manage Panel, where the Game Master can change everything on an entity]]
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* [[Manage Status| Status Panel, where the Game Master can add or remove status on an entity]]

Revision as of 13:49, 25 August 2017

GM Banner.jpg


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Game Master Panels