Difference between revisions of "Osiris/API/CharacterIsPlayer"
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* [[Osiris/API/CharacterIsControlled|CharacterIsControlled]] | * [[Osiris/API/CharacterIsControlled|CharacterIsControlled]] | ||
* [[Osiris/API/CharacterIsPartyFollower|CharacterIsPartyFollower]] | * [[Osiris/API/CharacterIsPartyFollower|CharacterIsPartyFollower]] | ||
+ | * [[Osiris/API/CharacterIsPartyMember|CharacterIsPartyMember]] | ||
* [[Osiris/API/CharacterIsSummon|CharacterIsSummon]] | * [[Osiris/API/CharacterIsSummon|CharacterIsSummon]] | ||
[[Category:Osiris Queries|CharacterIsPlayer]] | [[Category:Osiris Queries|CharacterIsPlayer]] |
Latest revision as of 14:26, 28 January 2019
Full Definition(s)
- query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description
Returns whether _Character is player-controlled.
Return Values
- Success/Failure: Fails if _Character does not exist.
- _Bool: 1 if _Character is player-controlled, 0 if not.
Notes
- Player-controlled characters include:
- Avatars: character chosen during character creation
- Recruited companions: NPCs turned into players afterwards through CharacterMakePlayer
- Summons by other player-controlled characters
- Party followers of player-controlled characters
- Player-controlled characters explicitly do not include regular followers.