Difference between revisions of "Osiris/API/CharacterDestroyedItemTemplate"
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(Documented CharacterDestroyedItemTemplate) |
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* Before DOS2 Patch 5, '''_ItemTemplate''' only contained '''''TemplateName'''''. | * Before DOS2 Patch 5, '''_ItemTemplate''' only contained '''''TemplateName'''''. | ||
* '''_Character''' is never '''''NULL'''''. If the character triggering the destruction of the item is not know (or if it was not destroyed by a character), this event does not get thrown. If you wish to catch all item destruction events, catch [[Osiris/API/ItemDestroyed|ItemDestroyed]] instead. | * '''_Character''' is never '''''NULL'''''. If the character triggering the destruction of the item is not know (or if it was not destroyed by a character), this event does not get thrown. If you wish to catch all item destruction events, catch [[Osiris/API/ItemDestroyed|ItemDestroyed]] instead. | ||
− | * | + | * In spite of what the name suggests, this event gets thrown when the destruction of the item ''starts'', right after it entered the [[Osiris/API/ItemDestroying|destroying]] state. |
===== See Also ===== | ===== See Also ===== | ||
* [[Osiris/API/CharacterDestroyedItem|CharacterDestroyedItem]] | * [[Osiris/API/CharacterDestroyedItem|CharacterDestroyedItem]] | ||
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* [[Osiris/API/ItemTemplateDestroyed|ItemTemplateDestroyed]] | * [[Osiris/API/ItemTemplateDestroyed|ItemTemplateDestroyed]] | ||
− | [[Category:Osiris Events]] | + | [[Category:Osiris Events|CharacterDestroyedItemTemplate]] |
Latest revision as of 17:12, 19 February 2019
Full Definition(s)
- event CharacterDestroyedItemTemplate((CHARACTERGUID)_Defender, (STRING)_ItemTemplate)
Description
- Thrown when a character destroys an item.
Parameters
- _Character: The character that destroyed the item.
- _ItemTemplate: The root template of the item that was destroyed in the format TemplateName_UUID.
Notes
- Before DOS2 Patch 5, _ItemTemplate only contained TemplateName.
- _Character is never NULL. If the character triggering the destruction of the item is not know (or if it was not destroyed by a character), this event does not get thrown. If you wish to catch all item destruction events, catch ItemDestroyed instead.
- In spite of what the name suggests, this event gets thrown when the destruction of the item starts, right after it entered the destroying state.